The roadmap.
Here is where the studio is heading. The near-term path is a list of real steps we are working through. Further out are directions we are exploring.
These are intentions, not promises. We do not put dates on the future, and debug always comes first. The order can change as we learn.
The road to Alpha.
- 01
Debug & stabilization
OngoingRuns before every milestone. Nothing new ships on top of a broken build.
- 02
End screen designer
In progressThe screen players reach when a path ends. In progress right now.
- 03
Choice overlay editor
Up nextLay out the choice buttons players tap, with full control over look and timing.
- 04
Export pipeline · standalone .exe
PlannedOne-click build to a single Windows file. Your audience opens it and plays. Offline, no accounts.
- 05
Final polish & sample project
PlannedA real project shipped end to end, so you can open it, read it, and learn from it.
- 06
Early access · for active testers
PlannedA first wave for people helping us shape the studio. Bugs welcome, feedback shapes the build.
- 07
Alpha launch · free, open to everyone
The goalThe studio goes public. Free to download, no scene limits, no online required.
Beyond Alpha.
Once the studio stands on its own, here is where we want to take it next. We are thinking out loud, not committing to a date.
A fuller visual novel toolkit
Character sheets, on-screen subtitles, and the rest of what visual novel creators reach for, growing into the studio over time.
Export to more platforms
The studio runs on Windows, and that stays its home. Over time we want the export step to also build for the web, for phones on the App Store and Google Play, and for macOS and Linux, each chosen when you export.
Creator helper tools
Small companion tools that make the studio workflow smoother, like organizing your project files or prepping images and clips. A direction for after alpha, not a promise yet.
Academy
Learn interactive storytelling without leaving the studio. Short, practical lessons built in.
Kiosk / showcase
A place to share what you made and see what others built. Play, browse, get inspired.
Community-voted features
You suggest, the community votes, the most-wanted ideas move up the list.
Want to help shape it?
Get on the early access list for the first testing wave, or follow along as it happens.