ChoiceStory is in alpha development. Get early access →
Pre-Alpha · Built in public

The roadmap.

Here is where the studio is heading. The near-term path is a list of real steps we are working through. Further out are directions we are exploring.

These are intentions, not promises. We do not put dates on the future, and debug always comes first. The order can change as we learn.

On the way

The road to Alpha.

  1. 01

    Debug & stabilization

    Ongoing

    Runs before every milestone. Nothing new ships on top of a broken build.

  2. 02

    End screen designer

    In progress

    The screen players reach when a path ends. In progress right now.

  3. 03

    Choice overlay editor

    Up next

    Lay out the choice buttons players tap, with full control over look and timing.

  4. 04

    Export pipeline · standalone .exe

    Planned

    One-click build to a single Windows file. Your audience opens it and plays. Offline, no accounts.

  5. 05

    Final polish & sample project

    Planned

    A real project shipped end to end, so you can open it, read it, and learn from it.

  6. 06

    Early access · for active testers

    Planned

    A first wave for people helping us shape the studio. Bugs welcome, feedback shapes the build.

  7. 07

    Alpha launch · free, open to everyone

    The goal

    The studio goes public. Free to download, no scene limits, no online required.

Soon · exploring

Beyond Alpha.

Once the studio stands on its own, here is where we want to take it next. We are thinking out loud, not committing to a date.

A fuller visual novel toolkit

Character sheets, on-screen subtitles, and the rest of what visual novel creators reach for, growing into the studio over time.

Export to more platforms

The studio runs on Windows, and that stays its home. Over time we want the export step to also build for the web, for phones on the App Store and Google Play, and for macOS and Linux, each chosen when you export.

Creator helper tools

Small companion tools that make the studio workflow smoother, like organizing your project files or prepping images and clips. A direction for after alpha, not a promise yet.

Academy

Learn interactive storytelling without leaving the studio. Short, practical lessons built in.

Kiosk / showcase

A place to share what you made and see what others built. Play, browse, get inspired.

Community-voted features

You suggest, the community votes, the most-wanted ideas move up the list.

Want to help shape it?

Get on the early access list for the first testing wave, or follow along as it happens.