ChoiceStory is in alpha development. Get early access →
Pre-Alpha · Built in public

Make visual novels & interactive video stories.
No code.
Drag, drop, export.

A Windows studio for branching visual and video stories, built in public with its early community.

No code.

No engine plumbing, no scripting, no compile step. Build the whole story with the mouse.

Image & video.

Drop video clips or stills onto the canvas. Mix them freely. Every scene is a node, every choice is an edge.

Export to .exe.

One-click standalone build. Your audience opens a single file and plays. Offline-first, no accounts, no cloud.

Build with us

Help us craft the storytelling studio we all wanted!

We're the hands. You're the eyes. We can't see what's missing from inside the workshop. Only the people who use it can.

Early access opens soon. Not for everyone. For the ones who want to help shape the tool. Break things, file bugs, run it on a low-spec laptop, tell us what we can't see.

On the way

What's next.

Subject to change. Debug always comes first.

  1. 01 Debug & stabilization · before every milestone
  2. 02 End screen designer (in progress)
  3. 03 Choice overlay editor
  4. 04 Export pipeline · standalone .exe
  5. 05 Final polish & sample project
  6. 06 Early access · for active testers
  7. 07 Alpha launch · free, open to everyone
Pricing

Free for personal use. Paid only when you make money.

Personal use

Free

Free, and always will be

No subscriptions. No scene limits. No online required.

Lifetime

Pro

Arrives with beta

For solo creators going commercial.

For teams

Ultimate

Arrives with v1.0

Full toolchain for studios and shipping teams.

Get on the early access list.

Sign up to hear when early access opens and when alpha goes live. No spam, just build emails.